GameObject
All game entities will be derived from GameObject. More...
Collaboration diagram for GameObject:
Detailed Description
All game entities will be derived from GameObject.
Modules | |
| Default GameObject Events | |
| Events that all GameObjects are registered to receive. | |
| Update events. | |
| Callbacks and set up for classes derived from Updatable. | |
| Draw events. | |
| Callbacks and set up for classes derived from Drawable. | |
| Input events. | |
| Callbacks and set up for classes derived from Inputable. | |
| Alarm events | |
| Callbacks and set up for classes derived from Alarmable. | |
| Collision events | |
| Callbacks and set up for classes derived from Collidable. | |

1.8.11