GameObject
All game entities will be derived from GameObject. More...
Collaboration diagram for GameObject:
Detailed Description
All game entities will be derived from GameObject.
Modules | |
Default GameObject Events | |
Events that all GameObjects are registered to receive. | |
Update events. | |
Callbacks and set up for classes derived from Updatable. | |
Draw events. | |
Callbacks and set up for classes derived from Drawable. | |
Input events. | |
Callbacks and set up for classes derived from Inputable. | |
Alarm events | |
Callbacks and set up for classes derived from Alarmable. | |
Collision events | |
Callbacks and set up for classes derived from Collidable. | |